EGLConfigChooser

Selects the right EGLConfig needed for `mapbox-gl-native`

Constructors

Link copied to clipboard
open fun EGLConfigChooser()
Link copied to clipboard
open fun EGLConfigChooser(translucentSurface: Boolean)

Functions

Link copied to clipboard
open fun chooseConfig(@NonNull egl: EGL10, display: EGLDisplay): EGLConfig